British Army Trialling Virtual Reality Training

British Army Trialling Virtual Reality Training

Wondering how you could benefit from commercial 360 VR and how your company could take full advantage of this particular technological innovation? Well, have a look at the British Army for a bit of inspiration in this regard, which has just started trialling the use of virtual reality (VR) to enhance its training exercises in the future.

Part of the Defence Innovation Initiative, the pilot will test out numerous applications, including the use of VR headsets to improve environmental immersion, mixed reality to allow soldiers to see and interact with tangible objects and avatar customisation that replicates realistic facial features and body shapes so that users can recognise their fellow soldiers.

It will allow soldiers to train in a range of different complex and hostile scenarios that aren’t easy to recreate on a training ground. It will also place troops in the middle of urban firefights, in buildings filled with enemy soldiers or intense crowd control situations.

The use of VR means that training situations can be set up quickly, rerun and analysed so that the most effective approaches to real-life situations on the battlefield can be demonstrated.

“The army has a reputation for world class training which prepares our people for demanding and complex operations. Our training continually develops and so we constantly look for the best technology to make it as effective as possible.

“Innovations such as VR offer immersive and flexible training, and this pilot is pushing the boundaries to explore how we might make best use of it,” Brigadier Bobby Walton-Knight, army head of training capability, commented.

There will also be after-action review enhancement applications being tested, providing data capture and analysis to help soldiers better understand their own performances.

A recent report from the International Data Corporation, the Worldwise Semiannual Augmented and Virtual Reality Spending Guide, has predicted that spending in these areas will reach $20.8 billion this year.

If these forecasts are correct, this would represent a 68.8 per cent hike in spending on such technology, compared to the final figure for 2018 ($12.1 billion).

A growing number of businesses around the world are starting to see the benefits of using VR, especially when it comes to communication and collaboration. You can use it for training purposes, to help facilitate video conferences and encourage a team mentality within organisations even if people work in different locations on a regular basis.

Here at M7 Virtual, we produce creative content for ad campaigns, audience engagement and VR experiences, providing our customers with a complete service all the way from VR production to post-production, as well as running an app development studio.

If you’d like to find out more about what we do, get in touch with the team today to see how we can make your VR dreams come true.

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