How VR Is Changing Company Recruitment Processes

Every university student prepares for that daunting prospect of life outside of education. You will spend hours updating your CV and heading down to careers for advice on the best way of landing a job in the graduate market. When you think that you’ve practiced for all inevitable possibilities, you’re hit with an unexpected curveball: the company uses VR for recruitment.

It’s not unheard of for businesses to defy the format of rigid interviews and try to experiment with new ideas for would-be candidates. Just think about all the interviews that you’ve been to and there will be at least one occasion - if not more - where you’ve been hit by something you didn’t prepare for in your prep. In fact, it’s a scenario where you couldn’t have researched it.

The Guardian reported on how Lloyds Bank tapped into virtual reality for testing 400 of its candidates. Of course, the applicants were placed at the bank for their test, but the twist came in the form of it being set in a Greek temple. Whatever you might think of Lloyds’ approach, you would no doubt find it to be one of your toughest, strangest challenges to date.

Eros Rrodhe, who is a Cardiff University alumnus working with Lloyds’ digital implementation team, said: “It was one factor in my decision to accept the job. Banking is moving more towards digital tech. The VR made me think Lloyds was at the forefront.”

The continued improvements and benefits of VR in different industries has proven that it can be a game-changing piece of tech. You might not walk out on the streets and see people walking around with headsets on - we’re a while off from something like that happening - but it has really changed the way that people can be immersed in an experience.

In the gaming world, you’ll have seen the widespread commercial appeal and success of headsets like PlayStation VR and Oculus Rift changing the way how many people experience video games. TVs, like gaming, are also looking to utilise headsets to create a unique experience for people.

You might see why employers like the appeal of new tech for interviews. It adds another layer to an interview stage where candidates are tested on their skills rather than how well you can deliver your rehearsed answers. Not every business has been able to adopt VR yet, but that could change in the foreseeable future.

According to Consultancy, VR and AR could see a massive surge in the market and is expected to hit $170 billion by 2022. When you think about it, it speaks volumes about the success of the technology so far. After all, you might find that corporations will want to use both VR and AR during different stages of their employment processes.

If you’re a student - and even if you’re not - you shouldn’t be afraid about the impact of virtual reality. Even for employers, it is something that they are only experimenting with for now. Instead of waving it away, you should jump ahead of the curve and invest time into virtual reality.

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